æntennaactivate your æ
Activate your æ
Give one of your æ a name and a purpose
Each day a coin of æ arrives in your wallet. Activating turns one of them into unit #1 of a new endeavour: the anchor. Whoever holds the anchor leads the endeavour. The name locks; the rest you can change while you hold it. Clone it from your coins inside æntenna to send the endeavour further.
Your wallet
Connect Phantom to see what you hold.
You hold
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æ coins waiting
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units with a story
Activate a coin
One coin is spent and one named unit is minted in its place: the anchor of a new endeavour. The name cannot be changed afterwards. You pay nothing.